acme
Foundational cross-platform layer of the ca2 framework
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solaris_solaris.h
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#ifndef BASE_SOLARIS_SOLARIS_H
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#define BASE_SOLARIS_SOLARIS_H
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#pragma once
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#include <wchar.h>
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#include "solaris_graphics.h"
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#include "solaris_http_lib.h"
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#include "solaris_http.h"
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#include "solaris_process.h"
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#include "solaris_cross_win_gdi.h"
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#include "solaris_cross_win_file.h"
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#include "solaris_file.h"
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#include "solaris_file_watcher.h"
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//#include "solaris_cairo_keep.h"
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#include "solaris_window_xlib.h"
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#define ENABLE_BINRELOC
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//#include "c_os_binreloc.h"
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::u32 ::get_tick();
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#define _fileno fileno
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#define _unlink unlink
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/*
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#define STATUS_WAIT_0 ((::u32 ) 0x00000000L)
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#define STATUS_ABANDONED_WAIT_0 ((::u32 ) 0x00000080L)
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#define STATUS_USER_APC ((::u32 ) 0x000000C0L)
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#define STATUS_TIMEOUT ((::u32 ) 0x00000102L)
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*/
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#define WAIT_FAILED ((::u32 ) 0xFFFFFFFFL)
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#define WAIT_OBJECT_0 ((::u32 ) STATUS_WAIT_0 + 0)
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#define WAIT_ABANDONED ((::u32 ) STATUS_ABANDONED_WAIT_0 + 0)
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#define WAIT_ABANDONED_0 ((::u32 ) STATUS_ABANDONED_WAIT_0 + 0)
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#define WAIT_IO_COMPLETION STATUS_USER_APC
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// based on Windows implementation and also a good limit for iterations with nanosleep and multiple locks in objects up to MAXIMUM_WAIT_OBJECTS in a single call
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#define MAXIMUM_WAIT_OBJECTS 64
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//union semun {
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// ::i32 val;
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// struct semid_ds * buf;
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// USHORT * array;
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//
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//};
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//CLASS_DECL_ACME ::u32 get_last_error();
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//CLASS_DECL_ACME void set_last_error(::u32 dw);
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CLASS_DECL_ACME
bool
_istlead(::i32 ch);
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bool
c_xstart();
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extern
oswindow g_oswindowDesktop;
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#endif
// BASE_SOLARIS_SOLARIS_H
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operating_system
solaris
solaris_solaris.h
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