acme
Foundational cross-platform layer of the ca2 framework
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map.h
1#pragma once
2
3
4#include "collection/common.h"
5
6
7#include "collection/single.h"
8
9
10#include "collection/set.h"
11
12
13
14#include "collection/pair.h"
15
16
17#include "collection/set_node.h"
18#include "collection/map_base.h"
19#include "collection/string_map_base.h"
20#include "collection/integer_map.h"
21#include "collection/string_to_string_map.h"
22
23
24
25
26using string_to_int_to_string = string_map_base < i32_to_string >;
27
28using string_to_string_to_int = string_map_base < string_to_int_base >;
29
30namespace acme
31{
32
33 class CLASS_DECL_ACME session_map :
34 virtual public ::map_base < index, index, ::platform::session *, ::platform::session * >
35 {
36
37
38 };
39
40} // namespace acme
41
42
43#include "collection/map_impl.inl"
44
45
Definition map.h:35
include "aura/graphics/image/context.h"
Definition aaaa__defer.h:32