acme
Foundational cross-platform layer of the ca2 framework
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map.h
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#pragma once
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#include "collection/common.h"
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#include "collection/single.h"
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#include "collection/set.h"
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#include "collection/pair.h"
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#include "collection/set_node.h"
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#include "collection/map_base.h"
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#include "collection/string_map_base.h"
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#include "collection/integer_map.h"
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#include "collection/string_to_string_map.h"
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using
string_to_int_to_string = string_map_base < i32_to_string >;
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using
string_to_string_to_int = string_map_base < string_to_int_base >;
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namespace
acme
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{
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class
CLASS_DECL_ACME
session_map
:
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virtual
public
::map_base < index, index, ::platform::session *, ::platform::session * >
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{
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};
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}
// namespace acme
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#include "collection/map_impl.inl"
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acme::session_map
Definition
map.h:35
acme
include "aura/graphics/image/context.h"
Definition
aaaa__defer.h:32
prototype
prototype
map.h
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