acme
Foundational cross-platform layer of the ca2 framework
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aaa_file_system.h
1#pragma once
2
3
4//CLASS_DECL_ACME bool windows_full_path(wide_character * pszPathOut, const wide_character * pszFileIn);
5
6//CLASS_DECL_ACME bool windows_full_path(wstring & wstrFullPath, const wstring & wstrPath);
7//CLASS_DECL_ACME ::u32 vfxGetFileName(const wide_character * pszPathName, wide_character * pszTitle, ::u32 nMax);
8
9//CLASS_DECL_ACME void vfxGetModuleShortFileName(HINSTANCE hInst, string & strShortName);
10//CLASS_DECL_ACME void vfxGetModuleShortFileName(HINSTANCE hInst, string& strShortName);
11
12
13namespace universal_windows
14{
15
16
17 class CLASS_DECL_ACME file_system :
18 virtual public ::file_system
19 {
20 public:
21
22
23 file_system();
24 virtual ~file_system();
25
26
27
28 };
29
30
31} // namespace universal_windows
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34