acme
Foundational cross-platform layer of the ca2 framework
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aaa_user.h
1//
2// macos_user.h
3// acme
4//
5// Created by Camilo Sasuke Thomas Borregaard Soerensen on 21/10/17.
6//
7
8#pragma once
9//
10//#ifdef __OBJC__
11//
12//#include "mm_oswindow.h"
13//
14//#else
15//
17//
18//#endif
19//
21//
22//
23//#include "window_impl.h"
24//
25//
26//::i32 axis_main_command_line(const ::scoped_string & scopedstrParams, ::i32 argc, char_pointer argv[]);
27//
28//
29//#ifdef cplusplus
30//
31//
32//namespace macos
33//{
34//
35// CGFloat get_system_main_menu_bar_height();
36// CGFloat get_system_dock_height();
37//
38//
39//} // namespace macos
40//
41//
42//#endif
43//
51//
52//
54// {
55//
56//
57// WindowRef m_windowref;
58// void * m_pnswindow;
59//
60//
61//
62// } WINDOW, * LPWINDOW;
63//
64// typedef LPWINDOW oswindow;
65//
66// typedef ::i32 ::i32;
67//
68// typedef struct tagRECT
69// {
70// ::i32 left;
71// ::i32 top;
72// ::i32 right;
73// ::i32 bottom;
74// } const i32_rectangle &, *PRECT, *NPRECT, *::i32_rectangle *;
75//
76// typedef const i32_rectangle & * const i32_rectangle &;
77//
78//
79//
80// #pragma once
81// */
88//
89//
98//
101//
105//
107//typedef ::i32 wxCoord;
108//
109//
111//
112//
326//
344//