acme
Foundational cross-platform layer of the ca2 framework
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aaa_windowing.h
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//
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// ios_windowing.hpp
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// ios_acme
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//
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// Created by Camilo Sasuke Thomas Borregaard Soerensen on 10/12/17.
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//
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#pragma once
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#ifndef __OBJC__
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struct
UIWindow;
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#endif
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UIWindow * __uiwindow(
::acme::windowing::window
* pacmewindowingwindow);
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::i32 get_main_screen_rectangle(::i32_rectangle * lprect);
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::i32 GetScreenRect(::i32_rectangle * lprect, ::i32 iMonitor);
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::i32 GetScreenCount();
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::i32 GetWorkspaceRect(::i32_rectangle * lprect, ::i32 iMonitor);
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::i32 GetWorkspaceCount();
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//
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// ios_window.h
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// acme
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//
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// Created by Camilo Sasuke Thomas Borregaard Soerensen on 2013-09-17.
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//
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//
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//oswindow get_capture();
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//oswindow set_capture(oswindow window);
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//i32_bool release_capture();
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//oswindow set_focus(oswindow window);
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//oswindow get_focus();
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//oswindow get_active_window();
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//oswindow set_active_window(oswindow window);
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//void get_main_screen_rectangle(::i32_rectangle * lprect);
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i32_bool set_foreground_window(oswindow
window
);
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i32_bool BringWindowToTop(oswindow
window
);
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void
ns_redraw_window(oswindow
window
);
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#define GetWindowLong GetWindowLongA
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#define SetWindowLong SetWindowLongA
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void
deactivate_window(oswindow
window
);
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//oswindow get_window(oswindow window, ::i32 iParentHood);
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acme::windowing::window
Definition
window.h:50
window
Definition
___serialization_draft.h:150
operating_system
ios
aaa_windowing.h
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