acme
Foundational cross-platform layer of the ca2 framework
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international_locale_schema.h
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#pragma once
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#include "acme/prototype/prototype/atom.h"
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#include "acme/prototype/collection/atom_array.h"
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namespace
text
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{
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namespace
international
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{
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class
CLASS_DECL_ACME locale_schema :
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virtual
public
::particle
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{
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public
:
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// most simple use:
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// 1. allocate locale_schema.
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// 2. add locale variants in order of importance, most acceptable first
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// 3. destroy locale_schema
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// m_straLocale and m_straStyle will have the locale/styles
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bool
m_bSchemaOnly;
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bool
m_bAddAlternateStyle;
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::string m_strLocale;
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::string m_strSchema;
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::string_array_base m_straLocale;
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::string_array_base m_straSchema;
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locale_schema();
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locale_schema(
const
locale_schema& ls);
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~locale_schema()
override
;
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//::atom localeid(const scoped_string & strLocale, character_count iLen);
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virtual
bool
add_locale_variant(const ::scoped_string & scopedstrLocale, const ::scoped_string & scopedstrSchema);
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virtual
bool
end_prepare(
bool
bRtlLayout);
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//virtual void end_prepare();
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bool
defer_add_locale(const ::scoped_string & scopedstrLocale, const ::scoped_string & scopedstrSchema);
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//bool defer_add_locale(const scoped_string & str, character_count iLen, const ::atom & idStyle);
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bool
_add_locale_variant(const ::scoped_string & scopedstrLocale, const ::scoped_string & scopedstrSchema);
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//bool _add_locale_variant(const scoped_string & str, character_count iLen, atom idStyle);
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bool
process_final_locale_schema(
bool
bRTLLayout);
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//bool process_final_locale_schema();
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locale_schema& operator = (
const
locale_schema& ls);
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#ifdef _DEBUG
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virtual ::i64 increment_reference_count()
override
;
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virtual ::i64 release()
override
;
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#endif
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};
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CLASS_DECL_ACME
void
create_rtl_map();
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}
// namespace international
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}
// namespace text
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prototype
text
international_locale_schema.h
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