acme
Foundational cross-platform layer of the ca2 framework
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_.h
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#pragma once
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struct
color32_t
;
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struct
image32_t
;
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namespace
draw2d
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{
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class
draw2d;
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class
printer;
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}
// namespace draw2d
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inline ::u8 clampAndConvert(::f64 v)
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{
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if
(v < 0)
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return
0;
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if
(v > 255)
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return
255;
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return
(::u8)(v);
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}
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#include "_constant.h"
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#include "_system_color.h"
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//#include "opacity.h"
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//#include "color.h"
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//#include "colorref_array.h"
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CLASS_DECL_ACME
string
android_font_name(enum_font efont);
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//CLASS_DECL_ACME string os_font_name(enum_font efont);
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//CLASS_DECL_ACME string os_font_name(enum_operating_system eoperatingsystem, ::i32 iVariant, enum_font efont);
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//CLASS_DECL_ACME string linux_font_name(enum_linux_distribution elinuxdistribution, enum_font efont);
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//template < class PAYLOAD, typename ARG_VALUE = argument_of < PAYLOAD > >
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color32_t
Definition
color32.h:12
image32_t
Definition
image32.h:30
graphics
draw2d
_.h
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