acme
Foundational cross-platform layer of the ca2 framework
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_papaya.h
1#pragma once
2
3
4//template < typename TYPE, typename ARG_TYPE, typename ALLOCATOR, ::enum_type t_etypeContainer >
5//void __io_array(stream & stream, ::base_array < TYPE, ARG_TYPE, TYPED, MEMORY, t_etypeContainer > & array);
6
7//template < typename ARRAY, typename READER >
8//inline void __load_array(ARRAY & array, READER && reader);
9
10//template < typename ARRAY, typename WRITER >
11//inline void __save_array(ARRAY & array, WRITER && writer);
12
13
14CLASS_DECL_ACME void __transfer_to_writable(::file::writable * pwritable, ::file::file * pfileIn, memsize uiBufSize =-1);
15
16namespace acme
17{
18
19
20 namespace array
21 {
22
23
24 } // namespace array
25
26
27} // namespace acme
28
29
30
31
32
33//template < class T >
34//inline stream & operator << (stream & os, const pointer < T > & sp);
35//
36//
37//template < class T >
38//inline stream & operator >> (stream & is, pointer < T > & sp);
39
40
Definition file.h:33
Definition streamable.h:38
include "aura/graphics/image/context.h"
Definition aaaa__defer.h:32