acme
Foundational cross-platform layer of the ca2 framework
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component.h
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// Created by camilo on 2025-03-09 01:22 <3ThomasBorregaardSorensen!!
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#pragma once
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#include "acme/handler/source.h"
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class
CLASS_DECL_ACME component :
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virtual
public
::source
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{
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public
:
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::string m_strComponent;
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::string m_strComponentPath;
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::string_array_base m_straImplementationAll;
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::string_array_base m_straImplementationOnShelf;
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::string_array_base m_straImplementationInstalled;
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::string_array_base m_straImplementationEnabled;
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::string_array_base m_straImplementationOnShelfPath;
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::string_map_base < ::pointer < ::component_implementation > > m_mapImplementation;
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component();
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~component()
override
;
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void
on_initialize_particle()
override
;
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virtual
void
update();
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virtual
void
_update_implementations_on_shelf();
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virtual
void
_update_installed_implementations();
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virtual
void
_update_enabled_implementations();
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virtual
void
_001CreateForm(::user::interaction * puserinteractionParent);
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virtual
bool
is_implementation(const ::scoped_string & scopedstrImplementation);
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virtual
bool
is_implementation_installed(const ::scoped_string & scopedstrImplementation);
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virtual
bool
is_implementation_on_shelf(const ::scoped_string & scopedstrImplementation);
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virtual
bool
is_implementation_enabled(const ::scoped_string & scopedstrImplementation);
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virtual ::string implementation_path(const ::scoped_string & scopedstrImplementation);
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virtual ::component_implementation * implementation(const ::scoped_string & scopedstrImplementation);
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virtual ::pointer < ::component_implementation > create_implementation(const ::scoped_string & scopedstrImplementation);
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virtual ::pointer_array < ::component_implementation > enabled_implementations();
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};
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platform
component.h
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